# bros_net.txt -- NEW: the Rebalance netcode, build 3 (NETCODE 04). Written by the netcode toggle (the launcher or
# netcode_mode.py).
# The master (dinput8.dll, PART 41) reads this once, at game start.
# lock 1: one lock around the send queues (the shipped game has none); sleep 1: the network thread every 1 ms
# instead of 8; window 8: 8 inputs per packet instead of 3; delay -1: one frame off the input delay the game
# computes; probe 1: the guest checks each host snapshot against its own simulation before adopting it
# (measurement only).
lock 1
sleep 1
window 8
delay -1
probe 1
